Hello World Datapack with Kore
Welcome to the world of Minecraft datapack creation! If you've ever wanted to create your own Minecraft datapack but felt limited by traditional tools, Kore, a Kotlin-based library, is here to make the process easier and more efficient. In this article, we'll guide you through creating a simple datapack that displays a "Hello World" message in the chat when the game loads. We'll show you how to do this using traditional commands and then how to achieve the same result using Kore.
Prerequisites
Before we begin, make sure you have the following:
- Minecraft Java Edition installed.
- A basic understanding of Minecraft commands.
- Kotlin and a Kotlin-compatible IDE (like IntelliJ IDEA or Pycharm) installed.
- Kore library set up in your Kotlin project.
Check Kore Introduction for more information on how to set up Kore in your Kotlin project.
Creating the Datapack with Commands
Step 1: Setting Up the Datapack Folder
- Navigate to your Minecraft saves folder. This is usually located at
C:\Users\[Your Username]\AppData\Roaming\.minecraft\saves\[Your World Name]
. - Inside your world folder, create a new folder named
datapacks
. - Inside the
datapacks
folder, create a new folder for your datapack. Let's name ithello_world
.
Step 2: Creating the Datapack Files
-
Inside the
hello_world
folder, create a file namedpack.mcmeta
with the following content: -
Create a folder named
data
inside thehello_world
folder. -
Inside the
data
folder, create another folder namedminecraft
. -
Inside the
minecraft
folder, create a folder namedtags
. -
Inside the
tags
folder, create a folder namedfunctions
. -
Inside the
functions
folder, create a file namedload.json
with the following content:
Step 3: Creating the Function File
- Inside the
data
folder, create a new folder namedhello_world
. - Inside the
hello_world
folder, create a folder namedfunctions
. - Inside the
functions
folder, create a file namedload.mcfunction
with the following content:
Step 4: Loading the Datapack
- Open Minecraft and load your world.
- Use the command
/reload
to load the new datapack. - You should see the "Hello World" message in the chat.
Creating the Datapack with Kore
Step 1: Setting Up Your Kotlin Project
- Create a new Kotlin project in your IDE.
- Add the Kore library to your project. You can find the setup instructions on the Kore README. Or use the Kore Template.
Step 2: Creating the Datapack with Kore
- Create a new Kotlin file in your project. Let's name it
HelloWorldDatapack.kt
. - Add the following code to create the datapack:
Step 3: Running the Kotlin Code
- Run the
HelloWorldDatapack.kt
file in your IDE. - This will generate the datapack files and save them to the specified path.
Step 4: Loading the Datapack
- Open Minecraft and load your world.
- Use the command
/reload
to load the new datapack. - You should see the "Hello World" message in the chat.
Under the Hood
Kore will generate the necessary files for your datapack based on the code you provide. The load
function will create a function with a random name and add the tellraw
command to it. So you don't need to worry about naming the function or creating the function file, this simplifies the process for beginners. The pack
function will create the pack.mcmeta
file with the specified description and format. The dataPack
function will create the necessary folders and files for the datapack. The generateZip
function will generate a zip file containing the datapack files.
Conclusion
In this article, we've shown you how to create a simple Minecraft datapack that displays a "Hello World" message in the chat when the game loads. We demonstrated how to achieve this using traditional commands and then how to simplify the process using the Kore library in Kotlin. Kore makes it easier to write cleaner, more maintainable code for your Minecraft datapacks. For more detailed information and advanced features, be sure to check out the Kore documentation and explore the Kore repository on GitHub. Happy coding!